Commit History

Автор SHA1 Съобщение Дата
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
  Masquara 15f67015d3 Reordering initialization methods #1912 преди 8 години
  rextimmy 41e5caf22b Direct3D11 Engine/source changes преди 9 години
  Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert преди 10 години
  Areloch 2002d74b78 Issue found with PVS-Studio: преди 10 години
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. преди 10 години
  Nathan Bowhay 72a0aed154 Some small console method docs преди 11 години
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. преди 11 години
  Daniel Buckmaster 03f71a78c0 Added dStrIsEmpty and replaced some incorrect string comparisons. преди 11 години
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor преди 11 години
  LuisAntonRebollo a90be04041 Merge pull request #687 from eightyeight/procedural-terrain-coverage преди 11 години
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. преди 11 години
  Daniel Buckmaster de6e5e20b7 Fix random number generation. преди 11 години
  JackDavidson 060b2a4e29 Commit to add "Coverage" option to procedural terrain generator преди 11 години
  Bloodknight 3d38dc60eb Increase terrain editor and painter max brush size to 256 x 256 преди 12 години
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF преди 12 години
  thecelloman 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. преди 12 години
  thecelloman b4ea1123dc Remove Interior Object format (DIF) преди 12 години
  thecelloman 1468a049af Filling out the variable names in the function prototype for autoMaterialLayers() for clarity. преди 13 години
  thecelloman 25efdb4a06 Adding a basic rule-based terrain painting implementation. преди 13 години
  jamesu 08d4f6ebc0 Improvements to console refactor code преди 13 години
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. преди 13 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години