Commit History

Autor SHA1 Mensaxe Data
  Areloch 3a71c75596 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
  Lukas Joergensen 3c99ef73a9 Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
  Azaezel 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
  Azaezel 21b82b737d shadowvar cleanup %!s(int64=7) %!d(string=hai) anos
  Glenn Smith a94587af43 Use strncpy instead of strcpy because again, buffer overflows %!s(int64=7) %!d(string=hai) anos
  Glenn Smith 1728fe39ad Use strncat instead of strcat to prevent some buffer overflows %!s(int64=7) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() %!s(int64=8) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. %!s(int64=10) %!d(string=hai) anos
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. %!s(int64=11) %!d(string=hai) anos
  jamesu 08d4f6ebc0 Improvements to console refactor code %!s(int64=13) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos