Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 år sedan |
rextimmy
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415f4a046e
OpenGL vsync fixes.
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8 år sedan |
Jeff Hutchinson
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11c3314f66
implement glad into torque.
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9 år sedan |
Jeff Hutchinson
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6e692ea9cf
torque windows integration of epoxy
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9 år sedan |
Hein-Pieter van Braam
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5d91cf90b3
Fix running on Linux / Intel Mesa drivers
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10 år sedan |
LuisAntonRebollo
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dd08fd2e7d
Add OpenGL support.
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11 år sedan |