Areloch
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
Azaezel
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59130078e2
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
Lukas Joergensen
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3c99ef73a9
Eliminate DefineConsoleMethod
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7 years ago |
Areloch
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037d089c4d
Merge pull request #2146 from Azaezel/specializationShenanigans
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7 years ago |
Azaezel
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28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
Azaezel
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342bf8f3d3
gui shadowvar cleanups
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7 years ago |
Glenn Smith
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751ccae12d
Missed a couple +1s here and there
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7 years ago |
Glenn Smith
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 years ago |
Azaezel
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491a7dcfdd
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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7 years ago |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
Masquara
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970dd5c477
Reordering initialization methods #1912
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8 years ago |
Thomas "elfprince13" Dickerson
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1c2b096a72
Whitespace consistency
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8 years ago |
Thomas "elfprince13" Dickerson
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88106f9032
Fixed type inference for nulls in console functions
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8 years ago |
Daniel Buckmaster
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0605f056e3
Fix changes to moveSelection API.
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10 years ago |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |