Commit Verlauf

Autor SHA1 Nachricht Datum
  Areloch 3a71c75596 Merge branch 'development' into EngineAPI-Refactor vor 6 Jahren
  Azaezel 59130078e2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess vor 7 Jahren
  Lukas Joergensen 5bde18143f Eliminate DefineConsoleFunction vor 7 Jahren
  Azaezel 577e16ec10 sfx shadowvar cleanup vor 7 Jahren
  Azaezel 491a7dcfdd tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. vor 7 Jahren
  Masquara 970dd5c477 Reordering initialization methods #1912 vor 8 Jahren
  Azaezel 1ee127b753 more unused variable cleanups vor 9 Jahren
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. vor 10 Jahren
  Daniel Buckmaster f9cd778b3b Fixed tricky overloaded sfx* functions. vor 10 Jahren
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. vor 10 Jahren
  Daniel Buckmaster 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod vor 10 Jahren
  Daniel Buckmaster 1f0209db78 Merge pull request #917 from jamesu/fix_audio_print vor 11 Jahren
  James Urquhart 20acbfed04 Fix late night coding issue vor 11 Jahren
  James Urquhart 0e87023e46 Fix problem with formatting vor 11 Jahren
  James Urquhart d041cbbb7a Fix bug where console stack was incorrectly used to print audio devices vor 11 Jahren
  Vincent Gee 2f48f31a6f Fixed String comparisons. vor 11 Jahren
  Vincent Gee 9907c4592e Fixed bad string compares and simdictionary vor 11 Jahren
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. vor 11 Jahren
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor vor 11 Jahren
  Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash vor 11 Jahren
  LuisAntonRebollo 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion vor 11 Jahren
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. vor 12 Jahren
  jamesu 08d4f6ebc0 Improvements to console refactor code vor 13 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren