História revízii

Autor SHA1 Správa Dátum
  AzaezelX 0c7811bd1a shift pbrconfig to ORM 5 rokov pred
  AzaezelX d034895e8f shifts glowmap out of the composite and to it's own texture, as well as featureset. (GL port pending design finalization) 6 rokov pred
  AzaezelX ac6fdf884e from @rextimmy, we need to target the lightmap gbuffer slot, not the color one 6 rokov pred
  AzaezelX 070a9845a2 preliminary glowmap+glowmul feature augmentation math 6 rokov pred
  AzaezelX 8fac88dadc more misc cleanup, including cutting down on sampling the pbrconfigmap by filling that out first, and drawing the smooth and metal vars from it, and filling out an ao var in case folks wanna use that later, as well as a bit more doubled up functionality prune-down. still tracing why forward lit seems to have lost the map config feature 6 rokov pred
  AzaezelX ad216abc02 cleans up a few more spots of various variables that ammount to the "PBRConfig" in the end, as well as a MFT_isDeferred test for determining if that's stored off as a temp-val or in the gbuffer. though seem to have forgotten a catch, as it's not finding the MFT_PBRConfigMap feature and falling back to recreation come time to process MFT_ReflectionProbes 6 rokov pred
  AzaezelX bfccfca0ce more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though... 6 rokov pred
  AzaezelX 65cbf49c4a backend specularMap to PBRConfigMap alts. 6 rokov pred
  AzaezelX 98a3ff604a nonbreaking 'specularcolor' to 'pbrConfig' var conversion. (TODO: specularMap entries) 6 rokov pred
  Tim Barnes 9e65e940d0 lighting single buffer 7 rokov pred
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 rokov pred
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 rokov pred
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 rokov pred
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 rokov pred
  Azaezel 9472bfd3ca addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following: 9 rokov pred
  Azaezel 196b214eae engine: 9 rokov pred