Commit History

Autor SHA1 Mensaxe Data
  Daniel Buckmaster 3f687d8f43 Make use of PlayerData::swimForce %!s(int64=11) %!d(string=hai) anos
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. %!s(int64=11) %!d(string=hai) anos
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes %!s(int64=11) %!d(string=hai) anos
  bank a7756b5591 Renamed local variable so it doesn't interfere with the provided argument. %!s(int64=11) %!d(string=hai) anos
  bank 9f2d44966e Fix: Some compilers do not auto-cast String and Path classes to (char *). %!s(int64=11) %!d(string=hai) anos
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 710d616d0f Revert Player Buoyancy Change %!s(int64=12) %!d(string=hai) anos
  SilentMike 0e1ed4683b Merge pull request #490 from Azaezel/buoyancy %!s(int64=12) %!d(string=hai) anos
  SilentMike 5ca66697b1 Merge pull request #427 from eightyeight/arm-range-fix %!s(int64=12) %!d(string=hai) anos
  Azaezel 6879f1b328 re-enables boyancy as per: http://www.garagegames.com/community/blogs/view/22403#comments %!s(int64=12) %!d(string=hai) anos
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. %!s(int64=12) %!d(string=hai) anos
  Daniel Buckmaster 284d96e510 Fixed air acceleration going wild. %!s(int64=12) %!d(string=hai) anos
  Daniel Buckmaster 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. %!s(int64=12) %!d(string=hai) anos
  Lorne McIntosh f535147038 Clean up SFXSources in Player class %!s(int64=12) %!d(string=hai) anos
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes %!s(int64=12) %!d(string=hai) anos
  thecelloman b4ea1123dc Remove Interior Object format (DIF) %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 88bb577c82 Fix for Issue #128 for Player First Person Shadow %!s(int64=13) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos