AzaezelX
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0ce2da3a23
clean up math varsize complaints
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2 år sedan |
AzaezelX
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7284d44833
bump up max allowable texture dimensions
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2 år sedan |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 år sedan |
Lukas Aldershaab
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87dd7ffc4a
Implement Singlepass Terrain Render
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4 år sedan |
AzaezelX
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b9c207765e
uninitialized variables-gfx
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5 år sedan |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 år sedan |
Azaezel
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66c7173fda
adds profiling to the various gbitmap loaders*
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8 år sedan |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 år sedan |