História revízii

Autor SHA1 Správa Dátum
  AzaezelX b86716c670 further console cleanups. mostly of the form of correcting uninitialized values. some arithmatic sizes 2 rokov pred
  AzaezelX 9e036f142b fix warn reports for buffer oveeruns 2 rokov pred
  AzaezelX 0d35016795 fix needing to doubleclick to bring up a docs link 2 rokov pred
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
  Robert MacGregor bd3a990140 * BugFix: Correct the 'gotoWebPage' function not using the VFS. 3 rokov pred
  AzaezelX d883575d0f fix compilation flaws 3 rokov pred
  JeffR 1496ffac6e Adds a systemCommand console utility function, which invokes the standard system() function call, and also has an optional callback return parameter. 3 rokov pred
  JeffR fda722e355 Updates asset importer and project importer to output to separate log files into tools/logs 4 rokov pred
  Jeff Hutchinson 4293aef858 This one slipped through - nextToken can't use local variable for its token variable. This was stated as one of the breaking changes in the origional PR. 4 rokov pred
  Jeff Hutchinson 27a4868b6e Fix buffer corruption. 4 rokov pred
  Jeff Hutchinson 9448256422 Fix console garbage error when evaluating strings. 4 rokov pred
  Areloch 48e994f7bd Shift file handling in importer to a standardized function 4 rokov pred
  AzaezelX 594c4f65c7 bad constructor usage! bad! GCC no like! 4 rokov pred
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 rokov pred
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 rokov pred
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 4 rokov pred
  Lukas Aldershaab 55f459cf2d Add missing call to CInterface::IsMethod 5 rokov pred
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases 5 rokov pred
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 rokov pred
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 rokov pred
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 rokov pred
  Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 rokov pred
  Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 7 rokov pred
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 rokov pred
  Azaezel 9b8c950701 console membervar cleanup 7 rokov pred
  Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 rokov pred
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 rokov pred
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 rokov pred
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
  Phillip Khandeliants 959701208b Fixed V547: Bad C-string comparsion 8 rokov pred