AzaezelX
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 jaren geleden |
Robert MacGregor
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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4 jaren geleden |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 jaren geleden |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 jaren geleden |
Areloch
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555c563b39
More updating of editor icons to assets
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4 jaren geleden |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 jaren geleden |
AzaezelX
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afd836cc56
export rounds LODs to the nearest power of 2
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5 jaren geleden |
AzaezelX
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e9415a0994
uninitialized variables-collision
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5 jaren geleden |
AzaezelX
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a308261886
followup: convex shape translucent with alphatested shadow support
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5 jaren geleden |
Brian Roberts
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f79265089a
mac compilation correction - casting flaw
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6 jaren geleden |
Areloch
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ebb51bb178
Catch the template files up and add the improved convex editor bits.
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6 jaren geleden |
suncaller
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8a7c09c8fe
Clean up redundant variables
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6 jaren geleden |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 jaren geleden |
Azaezel
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d95af847e4
flipped debug rendering on for convexShapes, and added the following prefs:
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7 jaren geleden |
Areloch
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e01272d72d
Missed a cleanup line.
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7 jaren geleden |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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7 jaren geleden |
Areloch
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787b8be82c
Adds handling for the proper updated exporting of mesh for convexShapes
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7 jaren geleden |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
Anis
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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9 jaren geleden |
Azaezel
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1ee127b753
more unused variable cleanups
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9 jaren geleden |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 jaren geleden |
Areloch
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3a18819e1e
Issue found by PVS Studio:
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10 jaren geleden |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 jaren geleden |
Daniel Buckmaster
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d9c731b73f
Added PLC_Navigation hint for gathering navmesh polygon data.
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12 jaren geleden |
thecelloman
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b4ea1123dc
Remove Interior Object format (DIF)
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12 jaren geleden |
DavidWyand-GG
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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13 jaren geleden |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |