Commit History

Autor SHA1 Mensaxe Data
  Areloch 5c8a82180b Merge pull request #1938 from John3/add_strikeObject %!s(int64=9) %!d(string=hai) anos
  Johxz 84f610f2f2 fix tabs vs space, fix net strikepoints %!s(int64=9) %!d(string=hai) anos
  Johxz 3cd82d9229 add strikeObject functionality feature %!s(int64=9) %!d(string=hai) anos
  Johxz 381169c3c2 fix warningFlashes() of lighting %!s(int64=9) %!d(string=hai) anos
  Areloch 80a2a8c29a Fixed the fadeout coloration when using textures, as well as some cleanup for the code. %!s(int64=9) %!d(string=hai) anos
  Areloch ec8b657b71 Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help. %!s(int64=9) %!d(string=hai) anos
  Areloch c7b041f545 Fixes the debug netevent packing error by keeping the mStart value as it's proper 0-1 range until it gets to the client, using a temporary world-space var for finding strike target objects in the radius. %!s(int64=9) %!d(string=hai) anos
  Ben Payne 0ffd7f5620 Fix member vars left uninitialized in constructors %!s(int64=11) %!d(string=hai) anos
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. %!s(int64=11) %!d(string=hai) anos
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes %!s(int64=11) %!d(string=hai) anos
  bank a7756b5591 Renamed local variable so it doesn't interfere with the provided argument. %!s(int64=11) %!d(string=hai) anos
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos