Commit History

Author SHA1 Message Date
  Azaezel a5755be681 factoring in tangentW casues parallax (but not normals) to swap specular highlight directions. removed that, as well as a prior attempted workaround. 9 years ago
  Areloch 71c19a6151 Companion PR to #719 10 years ago
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 11 years ago
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago