marauder2k7
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106346630d
STB Memory functions for fonts
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1 rok temu |
marauder2k7
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7216ba8530
Revert "revert #1148 as prematurely incorporated"
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1 rok temu |
AzaezelX
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f946088214
revert #1148 as prematurely incorporated
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1 rok temu |
marauder2k7
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5f8c59a8df
MacOSX fixes
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1 rok temu |
marauder2k7
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63682c43ec
Bug fixes:
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1 rok temu |
marauder2k7
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108ba34c08
STBImage
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1 rok temu |
AzaezelX
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7872f01689
since we do in fact allow arbitrary tack on variables to scriptobject derivatives, and thus tamls, reporting theres a non hardcoded variable entry is actively counterproductive to flexibility.
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2 lat temu |
Johan Mattsson
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3c0a251f71
Release memory
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2 lat temu |
AzaezelX
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880ac5a264
bump down saveScaledImage default to 256
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3 lat temu |
JeffR
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dff83182e2
Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists
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3 lat temu |
JeffR
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f1f73e41bd
Fixes handlong of loading non-DDS images to better handle pointer references with the GBitmap resources.
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3 lat temu |
JeffR
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7fe85ab7d5
Fixes saveScaledImage to handle DDS format files, since DDS's go through a separate resource loader
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3 lat temu |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 lat temu |
AzaezelX
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5f0551b831
don't try to generate mipmaps for images that aren't n^2 dureing preview map generation
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4 lat temu |
Areloch
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34f0f01cea
Adds console function to compare file modified times
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4 lat temu |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 lat temu |
Lukas Aldershaab
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db496fa0c4
Make terrain texture settings global, add dialog to painter
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4 lat temu |
Lukas Aldershaab
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87dd7ffc4a
Implement Singlepass Terrain Render
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4 lat temu |
AzaezelX
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b9c207765e
uninitialized variables-gfx
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5 lat temu |
Brian Roberts
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c0226d4640
mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use
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5 lat temu |
AzaezelX
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047a45c82d
getChanelValueAt 'correction'
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6 lat temu |
Tim Barnes
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6937989d61
RGBA16F saving support for probes
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6 lat temu |
Areloch
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0c3fc59ccc
Image format code tweaks.
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7 lat temu |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 lat temu |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
Azaezel
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66c7173fda
adds profiling to the various gbitmap loaders*
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8 lat temu |
Thomas "elfprince13" Dickerson
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849a1c1eb1
merged numerous changes from upstream
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8 lat temu |
rextimmy
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f6d624be8f
Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class
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8 lat temu |
James Urquhart
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da6bcbeb2b
Improvements to openvr code
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9 lat temu |
Azaezel
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b8c750dd56
extraneous mipmap generation prune
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10 lat temu |