Historia zmian

Autor SHA1 Wiadomość Data
  JeffR 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 11 miesięcy temu
  JeffR 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks 1 rok temu
  JeffR e4d07c7e8d Adds utility function and method to be able to enact a load of subscenes at a specific world position 1 rok temu
  Areloch a931e9a308 Tweaks the Scene and SubScene save calls to handle simGroups to call onto their children 1 rok temu
  Areloch d896a2b99a Removed scan-down of subscenes from Scene's getObjectsByClass call 1 rok temu
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 rok temu