Lukas Aldershaab
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 jaren geleden |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 jaren geleden |
Areloch
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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6 jaren geleden |
Lukas Joergensen
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 jaren geleden |
Lukas Joergensen
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 jaren geleden |
Lukas Joergensen
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e718841467
Eliminate DefineConsoleFunction
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7 jaren geleden |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 jaren geleden |
Azaezel
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9b8c950701
console membervar cleanup
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7 jaren geleden |
Glenn Smith
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 jaren geleden |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 jaren geleden |
Glenn Smith
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 jaren geleden |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
Phillip Khandeliants
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959701208b
Fixed V547: Bad C-string comparsion
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8 jaren geleden |
Thomas "elfprince13" Dickerson
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849a1c1eb1
merged numerous changes from upstream
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8 jaren geleden |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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8 jaren geleden |
Areloch
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170cdadf60
Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
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8 jaren geleden |
Areloch
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255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
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9 jaren geleden |
Anis
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973e5a6c02
Update consoleFunctions.cpp
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9 jaren geleden |
Azaezel
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7a60056365
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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9 jaren geleden |
Anis
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8ec2e534dc
removed tabs
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9 jaren geleden |
Azaezel
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bc433e7c30
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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9 jaren geleden |
Azaezel
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ca2ffea6cd
Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced
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9 jaren geleden |
Anis
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494922d9ed
fixed the not working text edit RGB field on color picker.
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9 jaren geleden |
Areloch
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165cdb64e9
Merge pull request #1322 from Areloch/String_isEmpty_Convert
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10 jaren geleden |
Areloch
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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10 jaren geleden |
Areloch
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 jaren geleden |
Lopuska
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03109c9d6d
Color Picker
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10 jaren geleden |
Areloch
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6e8fa7215a
Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.
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10 jaren geleden |
Nathan Bowhay
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d5a6e15cfe
Fixed comment
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10 jaren geleden |
Nathan Bowhay
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62b5c9fcfd
Fixed issue with string replace
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10 jaren geleden |