Commit History

Автор SHA1 Съобщение Дата
  AzaezelX 0c7811bd1a shift pbrconfig to ORM преди 5 години
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. преди 5 години
  AzaezelX b81b4c61a5 clean up leftover interlaced prepass experimental code. преди 5 години
  AzaezelX 65cbf49c4a backend specularMap to PBRConfigMap alts. преди 6 години
  Areloch 01f562b9e5 Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right преди 6 години
  AzaezelX 57ee1882fa strip out unused pixspecular to cut down on sources of confusion преди 6 години
  AzaezelX 98a3ff604a nonbreaking 'specularcolor' to 'pbrConfig' var conversion. (TODO: specularMap entries) преди 6 години
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. преди 7 години
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. преди 7 години
  Azaezel 33ebe34440 more gfx shadowvar cleanups преди 7 години
  Areloch edd1e0a270 Removes Direct3D9 functionality. преди 8 години
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. преди 8 години
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: преди 10 години
  LuisAntonRebollo ae3128b28b DeferredBumpFeat order of operations corrections. Clean. преди 11 години
  Azaezel 0325aaf5bb good catch преди 11 години
  Azaezel ea29f5203d DeferredBumpFeat order of operations corrections преди 11 години
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. преди 11 години
  LuisAntonRebollo 1d3f3fdfe4 Fix OpenGL changes formating. преди 11 години
  Azaezel 2e112802e5 DeferredMinnaert feautre was missing samplernames преди 11 години
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. преди 11 години
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes преди 12 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години