Areloch
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
6 лет назад |
Lukas Joergensen
|
76908eae3c
Eliminate DefineConsoleMethod
|
7 лет назад |
Azaezel
|
1b548e5304
cleanups for decal and mesh road, and the meshroad and river editors
|
7 лет назад |
Azaezel
|
fbfd3ed8ed
clang: constructor initialization order
|
9 лет назад |
Areloch
|
11398bb04e
Issue found with PVS-Studio:
|
10 лет назад |
Daniel Buckmaster
|
3ab048c5b0
Fixes after feedback from Luis.
|
10 лет назад |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 лет назад |
Daniel Buckmaster
|
b507dc9555
Merge branch 'master' into console-func-refactor
|
11 лет назад |
bank
|
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
11 лет назад |
DavidWyand-GG
|
59aaaf1892
Merge branch 'consolefuncrefactor' of https://github.com/jamesu/Torque3D into consolefuncrefactor
|
12 лет назад |
DavidWyand-GG
|
9ba4a35bca
Fix for Issue #88 for River Editor Snapping
|
13 лет назад |
jamesu
|
08d4f6ebc0
Improvements to console refactor code
|
13 лет назад |
James Urquhart
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 лет назад |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 лет назад |