Areloch
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 лет назад |
Azaezel
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 лет назад |
Lukas Joergensen
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76908eae3c
Eliminate DefineConsoleMethod
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7 лет назад |
Areloch
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bc1b506205
Merge pull request #2146 from Azaezel/specializationShenanigans
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7 лет назад |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 лет назад |
Azaezel
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f0c29172ca
gui shadowvar cleanups
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7 лет назад |
Glenn Smith
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e6e97e660c
Missed a couple +1s here and there
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7 лет назад |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 лет назад |
Azaezel
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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8 лет назад |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
Masquara
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15f67015d3
Reordering initialization methods #1912
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8 лет назад |
Thomas "elfprince13" Dickerson
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1c2b096a72
Whitespace consistency
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9 лет назад |
Thomas "elfprince13" Dickerson
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88106f9032
Fixed type inference for nulls in console functions
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9 лет назад |
Daniel Buckmaster
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0605f056e3
Fix changes to moveSelection API.
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11 лет назад |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 лет назад |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 лет назад |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |