Commit History

作者 SHA1 備註 提交日期
  Johan Mattsson 3c19b8c679 Fix operators 2 年之前
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年之前
  AzaezelX d23ee397e6 adds wetness 2 年之前
  AzaezelX 5453d53f4c correct capturing flag test 3 年之前
  AzaezelX 111f0c840d probe capture cleanups pt1 3 年之前
  Brian Roberts b753c9d91c Merge pull request #713 from Ragora/feature-vfs-security 3 年之前
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 年之前
  Robert MacGregor 0a45fac224 * BugFix: Switch a few raw platform calls in reflectionProbe.cpp to the VFS. 3 年之前
  JeffR 79eebdd5f3 Cleaned and repacked work to update the probe bin and reflection probe behavior to clean and standardize it. 3 年之前
  JeffR b70faae38f Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake 3 年之前
  AzaezelX 33e78fd8a8 init reflection probes 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Areloch 94e6d19fb2 Ensures that baking is consistently set to use HDR formats or not which avoids an occasional mismatch crash 5 年之前
  Areloch 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 5 年之前
  Brian Roberts d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp 5 年之前
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases 5 年之前
  AzaezelX 0c7811bd1a shift pbrconfig to ORM 5 年之前
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 年之前
  Areloch 5289fdf7f1 Re-implements the dynamic cubemap mode option for reflection probes 5 年之前
  Areloch 60d0e73190 Enabled probe viz item for live updates of probes when working with them(auto-baking while on) 5 年之前
  Areloch cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 年之前
  Areloch 600859bd63 Force proper update of box probe when attenuation changes 6 年之前
  Areloch 98f50a4453 Fixed probe cubemap reindexing assignment 6 年之前
  Areloch dd3422b5a2 Added ability to pass ints to post effect shader consts 6 年之前
  Areloch b40d33a663 WIP of shifting the skylight cubemap to be packed into the cubemap array 6 年之前
  Areloch 27b304eec3 Various fixes 6 年之前
  Areloch a552471e4e Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 6 年之前
  Areloch 17cec11b97 Added refactor of Editor Settings window 6 年之前
  Areloch e2b194182c Undid debug work, shifted logic over entirely to utilize the updateTexture methods. Refactored probe init'ing so they'll load correctly without nudging, properly sequestered skylights from the probe array and updated the shader to contain az's changes as well as skylight and probe array changes. 6 年之前
  Areloch 1627cbabe6 ongoing WIP to sort out init'ing issues as well as correcting values so the probes actually correctly update data into the arrays 6 年之前