Commit History

Auteur SHA1 Bericht Datum
  Areloch adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 4 jaren geleden
  Brian Roberts 0a150e342f Merge pull request #545 from Areloch/AssetFileCaseSensitivityFix 4 jaren geleden
  Areloch cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. 4 jaren geleden
  Jeff Hutchinson 37dc8626f5 MacOS fixes 4 jaren geleden
  Areloch 34f0f01cea Adds console function to compare file modified times 4 jaren geleden
  Areloch c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 jaren geleden
  AzaezelX b8eaefc21e refactor new IsScriptFile method to be zip-safe 4 jaren geleden
  AzaezelX f185bef8a3 leverage isScriptFile 4 jaren geleden
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
  Areloch c5cdba750e Fixes some minor errors on MacOS regarding compiling in clang 5 jaren geleden
  Areloch 8585278fe4 Adds autoimport logic for materials if the materialDefinition already exists 5 jaren geleden
  Areloch bf5b26f734 Assetifies MeshRoad, Decal Road, and the material slot of GroundCover 5 jaren geleden
  Areloch 388a700a53 Implements material asset handling for GroundPlane object 5 jaren geleden
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 jaren geleden
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden
  Areloch a3d6afc197 Corrects lookup/in-place auto import logic for ImageAssets 5 jaren geleden
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 jaren geleden
  Areloch ae857faae2 Adds test shapes of Kork and SpaceOrc 6 jaren geleden
  Areloch 82c74b4511 Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development 6 jaren geleden
  Areloch ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 6 jaren geleden
  Lukas Joergensen 0fff33869c Eliminate unnecessary uses of ConsoleMethod 7 jaren geleden
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. 8 jaren geleden