Historia zmian

Autor SHA1 Wiadomość Data
  Areloch cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. 4 lat temu
  Areloch 555c563b39 More updating of editor icons to assets 4 lat temu
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 lat temu
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 lat temu
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 6 lat temu
  Areloch ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 6 lat temu
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. 8 lat temu