Areloch
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48e994f7bd
Shift file handling in importer to a standardized function
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4 роки тому |
AzaezelX
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594c4f65c7
bad constructor usage! bad! GCC no like!
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4 роки тому |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 роки тому |
Lukas Aldershaab
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 роки тому |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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5 роки тому |
Lukas Aldershaab
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55f459cf2d
Add missing call to CInterface::IsMethod
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5 роки тому |
Lukas Aldershaab
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 роки тому |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 роки тому |
Areloch
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 роки тому |
Lukas Joergensen
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 роки тому |
Lukas Joergensen
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 роки тому |
Lukas Joergensen
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e718841467
Eliminate DefineConsoleFunction
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7 роки тому |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 роки тому |
Azaezel
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9b8c950701
console membervar cleanup
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7 роки тому |
Glenn Smith
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 роки тому |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 роки тому |
Glenn Smith
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 роки тому |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
Phillip Khandeliants
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959701208b
Fixed V547: Bad C-string comparsion
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8 роки тому |
Thomas "elfprince13" Dickerson
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849a1c1eb1
merged numerous changes from upstream
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9 роки тому |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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9 роки тому |
Areloch
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170cdadf60
Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
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9 роки тому |
Areloch
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255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
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9 роки тому |
Anis
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973e5a6c02
Update consoleFunctions.cpp
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10 роки тому |
Azaezel
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7a60056365
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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10 роки тому |
Anis
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8ec2e534dc
removed tabs
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10 роки тому |
Azaezel
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bc433e7c30
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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10 роки тому |
Azaezel
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ca2ffea6cd
Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced
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10 роки тому |
Anis
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494922d9ed
fixed the not working text edit RGB field on color picker.
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10 роки тому |
Areloch
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165cdb64e9
Merge pull request #1322 from Areloch/String_isEmpty_Convert
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10 роки тому |