Історія комітів

Автор SHA1 Опис Дата
  AzaezelX 0c7811bd1a shift pbrconfig to ORM 5 роки тому
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 роки тому
  AzaezelX b81b4c61a5 clean up leftover interlaced prepass experimental code. 5 роки тому
  AzaezelX 65cbf49c4a backend specularMap to PBRConfigMap alts. 6 роки тому
  Areloch 01f562b9e5 Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right 6 роки тому
  AzaezelX 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 роки тому
  AzaezelX 98a3ff604a nonbreaking 'specularcolor' to 'pbrConfig' var conversion. (TODO: specularMap entries) 6 роки тому
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 роки тому
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 роки тому
  Azaezel 33ebe34440 more gfx shadowvar cleanups 7 роки тому
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 роки тому
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 роки тому
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 роки тому
  LuisAntonRebollo ae3128b28b DeferredBumpFeat order of operations corrections. Clean. 11 роки тому
  Azaezel 0325aaf5bb good catch 11 роки тому
  Azaezel ea29f5203d DeferredBumpFeat order of operations corrections 11 роки тому
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 роки тому
  LuisAntonRebollo 1d3f3fdfe4 Fix OpenGL changes formating. 11 роки тому
  Azaezel 2e112802e5 DeferredMinnaert feautre was missing samplernames 11 роки тому
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 роки тому
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes 12 роки тому
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 роки тому