Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Areloch 4e557aec83 Added fetch for BRDF texture for forward rendering use, re-enabled brdf logic in the lighting shader and got the probe arrays properly sampling into forward as well. 6 жил өмнө
  Areloch c025760422 Majority of forward work. Some state/register count issues and further testing required. 6 жил өмнө
  Areloch afb5a589c3 Cleanup/consolidation of shader logic. moved the common methods over to lighting.hlsl 6 жил өмнө
  Areloch f110158654 Probe Array WIP 6 жил өмнө
  Tim Barnes 9a39afa0eb reflection probe updates 7 жил өмнө
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 жил өмнө
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 жил өмнө
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
  Azaezel 196b214eae engine: 9 жил өмнө
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes 12 жил өмнө
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 жил өмнө