Areloch
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f4f60e1ae7
Improves default suffix handling for asset importer on image assets under a material asset
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5 лет назад |
Brian Roberts
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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5 лет назад |
Lukas Aldershaab
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 лет назад |
AzaezelX
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0c7811bd1a
shift pbrconfig to ORM
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5 лет назад |
Areloch
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7405453123
Fixes issue where it would try and load a SIS file even if it doesnt exist
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5 лет назад |
Brian Roberts
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5544951b5d
Merge pull request #302 from Areloch/soundAndAnimationAssetImport
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5 лет назад |
Areloch
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1942535923
Integrates sound and shapeAnimation assets into the importer
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5 лет назад |
Areloch
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d06c99a088
Adds function to get material definition by mapTo usage
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5 лет назад |
Areloch
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686975c8ee
shifts getImageFilename to getImagePath on ImageAsset
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5 лет назад |
Areloch
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69bfbb0978
Adds functions to get the full path for level and shape asset files
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5 лет назад |
Brian Roberts
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d1a79ae5eb
Merge pull request #280 from Areloch/YetMoreMiscAssetFixes
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5 лет назад |
Areloch
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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5 лет назад |
Brian Roberts
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641c75b721
Merge pull request #279 from Areloch/MoreABAndImporterFixes
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5 лет назад |
Areloch
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d01341708e
Removes extra assetImportConfigs file
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5 лет назад |
AzaezelX
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284ad3e083
from @OTHGMars: AssetImporter type and path for material look-ups.
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5 лет назад |
Areloch
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813762c722
Separated ShapeAsset's fileName for the loose file name and the fully processed file path to avoid potential save-out problems
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5 лет назад |
Areloch
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fc225a7f0b
Adds a default value to the lodType of the asset importer to prevent utilizing an un initialized value
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5 лет назад |
Bloodknight
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f52ae7f1b3
Fix GCC9 complaints
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5 лет назад |
Areloch
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7818b1ba49
Correct to make the getModuleFromPath function static again.
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5 лет назад |
Areloch
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a3d6afc197
Corrects lookup/in-place auto import logic for ImageAssets
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5 лет назад |
Areloch
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7b1c083839
Adjusts importer logic of assets to fill spaces in the names as underscores to avoid issues.
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5 лет назад |
Areloch
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4ce558f042
Reworks the terrain loader code to work with the assets.
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5 лет назад |
Areloch
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6a5661ddc7
Corrected some path-slash wrongness
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5 лет назад |
Areloch
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9b7b09dce8
Adjusts the ShapeAsset autoImport invoke logic to actually use the C++-side autoImport logic
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5 лет назад |
Areloch
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4978538490
Includes required support functions for ImageAsset
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5 лет назад |
Areloch
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3e36dbb06f
Finished out primary comment documentation and initPersistField hook-ins
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5 лет назад |
Areloch
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fb31f9d1e5
Implements the Asset Importer integrated into the engine, avoiding the need for calldowns into the tool suite to import assets
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5 лет назад |