Commit History

Autor SHA1 Mensaxe Data
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
  Areloch 66cc6fb9d1 Removes current implement of shadow caching %!s(int64=6) %!d(string=hai) anos
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic %!s(int64=7) %!d(string=hai) anos
  Lukas Joergensen 0fff33869c Eliminate unnecessary uses of ConsoleMethod %!s(int64=7) %!d(string=hai) anos
  Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction %!s(int64=7) %!d(string=hai) anos
  Bloodknight 20eefee3cd Merge branch 'development' into issue_2115 %!s(int64=8) %!d(string=hai) anos
  Marc Chapman b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles %!s(int64=8) %!d(string=hai) anos
  Marc Chapman 0c65f9ee8e Phase 1: Add a #define test %!s(int64=8) %!d(string=hai) anos
  Areloch 0c21ef1b45 Removes Entity/Component stuff from being behind an experimental flag. %!s(int64=8) %!d(string=hai) anos
  Marc Chapman fcce9be33c obj-select -- object selection functionality %!s(int64=8) %!d(string=hai) anos
  Marc Chapman 64d1b06866 db-cache -- implementation of datablock caching system. %!s(int64=8) %!d(string=hai) anos
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes %!s(int64=9) %!d(string=hai) anos
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. %!s(int64=9) %!d(string=hai) anos
  Marc Chapman 5d6ab545da Tidy up unnecessary #define %!s(int64=9) %!d(string=hai) anos
  Areloch ec8882c3c8 Ensuring all names are the correct casing for Linux %!s(int64=9) %!d(string=hai) anos
  Areloch b04ad52b5d Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. %!s(int64=9) %!d(string=hai) anos
  Areloch 38c18870d3 Adjustments to allow Entities/Components to act as cameras and control objects. %!s(int64=9) %!d(string=hai) anos
  Daniel Buckmaster 39f0e269d6 Merge pull request #1328 from GarageGames/release-3.7 %!s(int64=10) %!d(string=hai) anos
  James Urquhart 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 %!s(int64=10) %!d(string=hai) anos
  James Urquhart 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
  James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls %!s(int64=11) %!d(string=hai) anos
  Luis Anton Rebollo 6492028bb2 Merge pull request #1035 from bpay/memfixes %!s(int64=11) %!d(string=hai) anos
  LuisAntonRebollo 3336bffad2 Changes for Linux. %!s(int64=11) %!d(string=hai) anos
  Ben Payne d97d44f66f Fix more misc uninitialized vars %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. %!s(int64=11) %!d(string=hai) anos
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 156aacf8b8 Ensure console function arg arrays are initialised. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG b32e7688c2 Side by side rendering %!s(int64=12) %!d(string=hai) anos