Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  AzaezelX 9e1c22204f uninitialized variables-ts 5 vuotta sitten
  AzaezelX ff4b025c2c adds alphatest shadows for translucent objects 5 vuotta sitten
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules 6 vuotta sitten
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 vuotta sitten
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 vuotta sitten
  Azaezel e2d27952aa tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars) 7 vuotta sitten
  Areloch 70c154c7d3 Implement of the shader consts binding. 8 vuotta sitten
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 vuotta sitten
  Anis bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval 9 vuotta sitten
  Azaezel cc9955e102 unused variable cleanup 9 vuotta sitten
  Azaezel dd0b7914e6 clang: register type modifier deprecated 9 vuotta sitten
  James Urquhart 0e717ea707 Fix edge case where an editable shape without a vbo is saved 9 vuotta sitten
  James Urquhart 18031f09b1 Fix edge-case with version 24 shapes 9 vuotta sitten
  James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes 9 vuotta sitten
  James Urquhart e7db0d7956 Fix mesh load issue & merge issue 9 vuotta sitten
  Azaezel 41dfb64210 hardware skinning and instancing are mutually exclusive 9 vuotta sitten
  James Urquhart 3496c549b5 Hardware Skinning Support 10 vuotta sitten
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 vuotta sitten
  Azaezel 5615b642df suggested revision 10 vuotta sitten
  Azaezel 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 vuotta sitten
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 vuotta sitten
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 vuotta sitten
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 vuotta sitten
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 10 vuotta sitten
  Daniel Buckmaster 7d376386d1 Merge pull request #1074 from Azaezel/AccuVolumes_2 10 vuotta sitten
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 vuotta sitten
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 11 vuotta sitten
  LuisAntonRebollo d97bccb798 Fix AMD render problem with missed meshes. 11 vuotta sitten
  Daniel Buckmaster d12310602d Increment vertex pointer by 3, not 1. 11 vuotta sitten
  rextimmy 1829deb432 - Added check in tsMesh::createTangents to check size of incoming normals 11 vuotta sitten