Histórico de Commits

Autor SHA1 Mensagem Data
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  Areloch c1cd217557 Initial pass at implementing MaterialAsset macromagic utility functions and applies it to the renderMeshExample object as well as groundPlane há 4 anos atrás
  Areloch 3a18819e1e Issue found by PVS Studio: há 10 anos atrás
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. há 10 anos atrás
  Daniel Buckmaster 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 há 11 anos atrás
  Kyrah Abattoir d56952eaea FIX RenderMeshExample not having a material on mission start even if one was assigned to it in the mission file. há 11 anos atrás
  Taras Podoroga b0974e6647 RenderMeshExample won't render transparent materials properly, this commit will fix it. há 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás