Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
Azaezel
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d95af847e4
flipped debug rendering on for convexShapes, and added the following prefs:
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7 年之前 |
Areloch
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e01272d72d
Missed a cleanup line.
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7 年之前 |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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7 年之前 |
Areloch
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787b8be82c
Adds handling for the proper updated exporting of mesh for convexShapes
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7 年之前 |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
Anis
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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9 年之前 |
Azaezel
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1ee127b753
more unused variable cleanups
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9 年之前 |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
Areloch
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3a18819e1e
Issue found by PVS Studio:
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10 年之前 |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 年之前 |
Daniel Buckmaster
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d9c731b73f
Added PLC_Navigation hint for gathering navmesh polygon data.
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12 年之前 |
thecelloman
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b4ea1123dc
Remove Interior Object format (DIF)
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12 年之前 |
DavidWyand-GG
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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13 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |