Commit History

Auteur SHA1 Bericht Datum
  Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 jaren geleden
  AzaezelX b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 jaren geleden
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 jaren geleden
  AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 jaren geleden
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 jaren geleden
  Azaezel a0eebd01c8 refactor to avoid shadowvars 7 jaren geleden
  Glenn Smith d9a723d533 More cats and cpys in files that xcode doesn't see 7 jaren geleden
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 jaren geleden
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 jaren geleden
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 jaren geleden
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 jaren geleden
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 jaren geleden
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 jaren geleden
  bank 6d176cf8db Rename local variable to prevent confusion with member variable. 11 jaren geleden
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 jaren geleden