Историја ревизија

Аутор SHA1 Порука Датум
  Jeff Hutchinson 5e81c021f5 start cleaning up ConsoleValueRef's пре 4 година
  Jeff Hutchinson 35500a87c6 initial port of the new interpreter пре 4 година
  Lukas Aldershaab 9ccaa6d3ea Improve handling of non-default script filenames пре 4 година
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' пре 4 година
  Tony a5b31a3cef Added space to append to timestamps if they're used пре 5 година
  Tony f7a0047391 Fixed date order to be YYYY/MM/DD пре 5 година
  Tony afa8124301 Added date/time stamps option to console log пре 5 година
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. пре 5 година
  AzaezelX 1d71ee70e8 memleak fix пре 5 година
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. пре 5 година
  Areloch cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface пре 6 година
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor пре 6 година
  Lukas Joergensen 870ee9fb5b Integrate new CInterface into the engine-console пре 7 година
  Lukas Joergensen e718841467 Eliminate DefineConsoleFunction пре 7 година
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess пре 7 година
  Azaezel 9b8c950701 console membervar cleanup пре 7 година
  Azaezel 46ac677906 local 'duplicates' of scratchbuffer global shifted to varBuffer пре 7 година
  Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice пре 7 година
  Glenn Smith e6e97e660c Missed a couple +1s here and there пре 7 година
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows пре 7 година
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows пре 7 година
  Areloch 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. пре 8 година
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. пре 8 година
  Thomas "elfprince13" Dickerson 45ae5e71cb fixed lots of tabs and space пре 8 година
  Areloch 255fec1a9d Make exec() and getDSOPath() proper Con namespace functions. пре 9 година
  Alex Piola 07cf85143b fixes crash when callOnChildren пре 9 година
  Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. пре 10 година
  James Urquhart d9436e65c5 Add workaround for issue #1292 пре 10 година
  James Urquhart 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 пре 10 година
  Daniel Buckmaster 57eed9c8e4 Amend console stack fixes to work with gcc in Ubuntu x64. пре 10 година