Commit Verlauf

Autor SHA1 Nachricht Datum
  Lukas Aldershaab 9a795e89f3 Update usage of TinyXML to use TinyXML2 vor 4 Jahren
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' vor 5 Jahren
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. vor 5 Jahren
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. vor 5 Jahren
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX vor 5 Jahren
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. vor 5 Jahren
  OTHGMars 76550a5859 Adds a format scale multiplier for shape formats that use a default unit other than meters. vor 5 Jahren
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made vor 6 Jahren
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types vor 6 Jahren
  Areloch ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 vor 6 Jahren
  OTHGMars 2eaa917e00 Import settings persistence vor 6 Jahren
  Areloch 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat vor 6 Jahren
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 vor 6 Jahren
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape vor 7 Jahren
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess vor 7 Jahren
  Azaezel 1c62080f7f cleaned up member::radius vor 7 Jahren
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency vor 7 Jahren
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance vor 7 Jahren
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes vor 8 Jahren
  Johxz 39e5fe689b corrected shape path vor 8 Jahren
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape vor 9 Jahren
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. vor 11 Jahren
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup vor 11 Jahren
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. vor 11 Jahren
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape vor 11 Jahren
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh vor 11 Jahren
  bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) vor 11 Jahren
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths vor 12 Jahren
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths vor 13 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren