Коммит түүх

Эзэн SHA1 Мессеж Огноо
  AzaezelX 65cbf49c4a backend specularMap to PBRConfigMap alts. 6 жил өмнө
  Areloch 01f562b9e5 Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right 6 жил өмнө
  AzaezelX 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 жил өмнө
  AzaezelX 98a3ff604a nonbreaking 'specularcolor' to 'pbrConfig' var conversion. (TODO: specularMap entries) 6 жил өмнө
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 жил өмнө
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 жил өмнө
  Azaezel 33ebe34440 more gfx shadowvar cleanups 7 жил өмнө
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 жил өмнө
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 жил өмнө
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 жил өмнө
  LuisAntonRebollo ae3128b28b DeferredBumpFeat order of operations corrections. Clean. 10 жил өмнө
  Azaezel 0325aaf5bb good catch 10 жил өмнө
  Azaezel ea29f5203d DeferredBumpFeat order of operations corrections 10 жил өмнө
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 жил өмнө
  LuisAntonRebollo 1d3f3fdfe4 Fix OpenGL changes formating. 11 жил өмнө
  Azaezel 2e112802e5 DeferredMinnaert feautre was missing samplernames 11 жил өмнө
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 жил өмнө
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes 12 жил өмнө
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 жил өмнө