Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX aa02e48c8d add safeties for enum math across define boundaries há 2 anos atrás
  AtomicWalrus 75625dc679 Reverse depth & 32F buffer format há 2 anos atrás
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector há 2 anos atrás
  AzaezelX 98a079a797 code duplication prune. should aid in stability há 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' há 4 anos atrás
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. há 8 anos atrás
  Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe há 8 anos atrás
  Azaezel fbfd3ed8ed clang: constructor initialization order há 9 anos atrás
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. há 9 anos atrás
  James Urquhart 784f6f92d8 Fix lens flare in side-by-side view há 9 anos atrás
  James Urquhart c6d2456a7c Fix lens flares in VR há 9 anos atrás
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development há 10 anos atrás
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. há 10 anos atrás
  LuisAntonRebollo 190f68b998 Fix SkatterSky flare occlusion. há 11 anos atrás
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum há 12 anos atrás
  DavidWyand-GG b32e7688c2 Side by side rendering há 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás