Commit History

Autor SHA1 Mensaxe Data
  marauder2k7 2b295fb7f0 rest of virtuals removed hai 1 ano
  Lukas Aldershaab 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
  Areloch d0f914b3e6 From Nils' UI work %!s(int64=2) %!d(string=hai) anos
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
  AzaezelX 9fef1b3cd1 uninitialized variables-gui %!s(int64=5) %!d(string=hai) anos
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
  Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
  Areloch bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans %!s(int64=7) %!d(string=hai) anos
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
  Azaezel f0c29172ca gui shadowvar cleanups %!s(int64=7) %!d(string=hai) anos
  Glenn Smith e6e97e660c Missed a couple +1s here and there %!s(int64=7) %!d(string=hai) anos
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows %!s(int64=7) %!d(string=hai) anos
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. %!s(int64=7) %!d(string=hai) anos
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
  Masquara 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency %!s(int64=8) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions %!s(int64=8) %!d(string=hai) anos
  Daniel Buckmaster 0605f056e3 Fix changes to moveSelection API. %!s(int64=10) %!d(string=hai) anos
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. %!s(int64=11) %!d(string=hai) anos
  jamesu 08d4f6ebc0 Improvements to console refactor code %!s(int64=13) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos