提交历史

作者 SHA1 备注 提交日期
  Areloch 683c438b09 Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 4 年之前
  AzaezelX b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
  AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 年之前
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年之前
  Azaezel c875f44bd1 clarified several variable 'r' definitions, as well as a doubleup of a sucessive S32 txt_w = mProfile->mFont->getStrWidth( buff ); pair 7 年之前
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 年之前
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 年之前
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 年之前
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 年之前
  Nathan Bowhay fbc6bcea20 Added better comments to console methods 10 年之前
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 年之前
  bank 6d176cf8db Rename local variable to prevent confusion with member variable. 11 年之前
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前