AzaezelX
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aa02e48c8d
add safeties for enum math across define boundaries
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2 年之前 |
AzaezelX
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1fb4f57f6e
adress #96
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2 年之前 |
AzaezelX
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c4ae6258cc
sound safeties and future notes
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2 年之前 |
AzaezelX
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15f7f04bee
standardize soundasset preloading for datablocks
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2 年之前 |
AzaezelX
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1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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2 年之前 |
AzaezelX
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ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
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2 年之前 |
AzaezelX
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f07c8745b2
inspector cleanups
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2 年之前 |
AzaezelX
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8821f62b0c
misc fixes
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2 年之前 |
AzaezelX
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77ef842670
particle emission safeties
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3 年之前 |
AzaezelX
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bba3b1a8d6
proper player head rot clamp
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3 年之前 |
AzaezelX
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c3eb5e028b
constrain player mRot.z reguardless of translation
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3 年之前 |
AzaezelX
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f0d919e859
sound asset conversions - materials
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4 年之前 |
AzaezelX
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9217c62446
sound followups
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4 年之前 |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 年之前 |
AzaezelX
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19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
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4 年之前 |
AzaezelX
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d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
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4 年之前 |
marauder2k7
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d700ea4878
Committing player separately.
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4 年之前 |
Areloch
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426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
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4 年之前 |
Areloch
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3e131f5b8e
Added changes missed via merge failures.
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4 年之前 |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
Brian Roberts
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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5 年之前 |
AzaezelX
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33f17ea759
pathshape gravity suppression injection
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5 年之前 |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
AzaezelX
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afb39d398f
code review:
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5 年之前 |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 年之前 |
AzaezelX
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fabd5864fa
uninitialized variables-t3d
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5 年之前 |
AzaezelX
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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5 年之前 |
Areloch
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fc93bc229c
Merge pull request #2339 from Areloch/MountedCollisionsFix
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6 年之前 |
Areloch
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87ef9bf15e
Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving.
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6 年之前 |
Marc Chapman
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1fb0492975
Set contrsaints for Player Z rotation
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6 年之前 |