Areloch
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60a29777fa
WIP updated UI
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6 ani în urmă |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
rextimmy
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08c0195cba
OpenGL multiple canvas support
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8 ani în urmă |
RexTimmy
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dd64004eaf
MacOS platform support.
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9 ani în urmă |
Anis
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500a237892
Update gfxGLWindowTarget.h
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9 ani în urmă |
LuisAntonRebollo
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dd08fd2e7d
Add OpenGL support.
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11 ani în urmă |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |