Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX a1117b1c41 add getInWorldNormal method glsl side há 4 anos atrás
  Areloch 01f562b9e5 Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right há 6 anos atrás
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules há 6 anos atrás
  AzaezelX d2a01ece03 gl conversionwork - forward lit variant. do note, crashs with há 6 anos atrás
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. há 7 anos atrás
  Areloch edd1e0a270 Removes Direct3D9 functionality. há 8 anos atrás
  James Urquhart 3496c549b5 Hardware Skinning Support há 10 anos atrás
  Azaezel 76fe7937ce adresses C4189 warnings ('identifier' : local variable is initialized but not referenced) há 9 anos atrás
  Azaezel 196b214eae engine: há 9 anos atrás
  Azaezel ce2964d2d0 diffuse/albedo texture linearization há 10 anos atrás
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. há 11 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás