Commit History

Autor SHA1 Mensaxe Data
  Johan Mattsson 11a9edd263 Release memory %!s(int64=2) %!d(string=hai) anos
  Areloch f7ce1efd62 Consolidates and standardizes terrain creation between the editor, asset browser and creator panel %!s(int64=4) %!d(string=hai) anos
  Areloch 4ce558f042 Reworks the terrain loader code to work with the assets. %!s(int64=5) %!d(string=hai) anos
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. %!s(int64=6) %!d(string=hai) anos
  Lukas Joergensen 6b524ae58a Eliminate ConsoleStaticMethod %!s(int64=7) %!d(string=hai) anos
  Robert Fritzen 171a24459f Remove namespace from header %!s(int64=12) %!d(string=hai) anos
  Daniel Buckmaster 6ff1db6c0c Made the flipped y-axis on terrain import optional. %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos