Glenn Smith
|
6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 年之前 |
Glenn Smith
|
a94587af43
Use strncpy instead of strcpy because again, buffer overflows
|
7 年之前 |
Glenn Smith
|
1728fe39ad
Use strncat instead of strcat to prevent some buffer overflows
|
7 年之前 |
Areloch
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 年之前 |
Phillip Khandeliants
|
c0f3c4e2f5
Fixed V547: Bad C-string comparsion
|
8 年之前 |
Thomas "elfprince13" Dickerson
|
d3956cb532
merged numerous changes from upstream
|
8 年之前 |
Thomas "elfprince13" Dickerson
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bb38a40bcb
fixed lots of tabs and space
|
8 年之前 |
Areloch
|
170cdadf60
Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
|
8 年之前 |
Areloch
|
255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
|
9 年之前 |
Anis
|
973e5a6c02
Update consoleFunctions.cpp
|
9 年之前 |
Azaezel
|
7a60056365
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
|
9 年之前 |
Anis
|
8ec2e534dc
removed tabs
|
9 年之前 |
Azaezel
|
bc433e7c30
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
|
9 年之前 |
Azaezel
|
ca2ffea6cd
Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced
|
9 年之前 |
Anis
|
494922d9ed
fixed the not working text edit RGB field on color picker.
|
9 年之前 |
Areloch
|
165cdb64e9
Merge pull request #1322 from Areloch/String_isEmpty_Convert
|
10 年之前 |
Areloch
|
bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
|
10 年之前 |
Areloch
|
0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
|
10 年之前 |
Lopuska
|
03109c9d6d
Color Picker
|
10 年之前 |
Areloch
|
6e8fa7215a
Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.
|
10 年之前 |
Nathan Bowhay
|
d5a6e15cfe
Fixed comment
|
10 年之前 |
Nathan Bowhay
|
62b5c9fcfd
Fixed issue with string replace
|
10 年之前 |
Daniel Buckmaster
|
3ab048c5b0
Fixes after feedback from Luis.
|
10 年之前 |
Vincent Gee
|
2f48f31a6f
Fixed String comparisons.
|
11 年之前 |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 年之前 |
Daniel Buckmaster
|
81a385094f
Merge pull request #842 from eightyeight/console-func-refactor
|
11 年之前 |
Daniel Buckmaster
|
b507dc9555
Merge branch 'master' into console-func-refactor
|
11 年之前 |
Daniel Buckmaster
|
9f47032522
Allow return status to be specified using quitWithStatus.
|
11 年之前 |
Areloch
|
c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
|
11 年之前 |
bank
|
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
11 年之前 |