Azaezel
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73a7d205e2
add in secondary bounds box display for probes as that is not actually linked to the radius/box-based-on-radius
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7 years ago |
Tim Barnes
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6e17475f86
WIP shader work - not complete!
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7 years ago |
Areloch
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43c1abbc96
Added propagated multibake mode.
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7 years ago |
Areloch
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78b2bcde0c
Added the temporary 'use HDR cubemaps' override to use the in-memory full HDR range prefilter and irradiance cubemaps instead of the saved LDR ones.
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7 years ago |
Areloch
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ef81708e12
Corrected box influence logic for probes to accommodate rotations.
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7 years ago |
Areloch
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57f8549abe
Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering.
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7 years ago |
Areloch
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9e88e9feca
Getting the GL side up-to-date to match.
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7 years ago |
Areloch
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f31445751f
Updates and fixes to probe and lighting logic.
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7 years ago |
Areloch
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b19a4b22c8
Implementation of reflection and skylight probes.
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7 years ago |