Commit History

Author SHA1 Message Date
  Azaezel 73a7d205e2 add in secondary bounds box display for probes as that is not actually linked to the radius/box-based-on-radius 7 years ago
  Tim Barnes 6e17475f86 WIP shader work - not complete! 7 years ago
  Areloch 43c1abbc96 Added propagated multibake mode. 7 years ago
  Areloch 78b2bcde0c Added the temporary 'use HDR cubemaps' override to use the in-memory full HDR range prefilter and irradiance cubemaps instead of the saved LDR ones. 7 years ago
  Areloch ef81708e12 Corrected box influence logic for probes to accommodate rotations. 7 years ago
  Areloch 57f8549abe Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 7 years ago
  Areloch 9e88e9feca Getting the GL side up-to-date to match. 7 years ago
  Areloch f31445751f Updates and fixes to probe and lighting logic. 7 years ago
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 years ago