Areloch
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0492dd8b96
Tabs n' spaces
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8 rokov pred |
Areloch
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4ae350da90
Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly.
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8 rokov pred |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
Masquara
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15f67015d3
Reordering initialization methods #1912
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8 rokov pred |
Areloch
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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10 rokov pred |
Areloch
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527c3790d6
Issue found with PVS-Studio:
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10 rokov pred |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 rokov pred |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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11 rokov pred |
Nathan Bowhay
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2458ecad9b
Fixed bug with bad index
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11 rokov pred |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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11 rokov pred |
bank
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2112c81446
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh
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11 rokov pred |
bank
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e2545c359c
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh
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11 rokov pred |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 rokov pred |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |