Историја ревизија

Аутор SHA1 Порука Датум
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. пре 5 година
  AzaezelX b81b4c61a5 clean up leftover interlaced prepass experimental code. пре 5 година
  AzaezelX 65cbf49c4a backend specularMap to PBRConfigMap alts. пре 6 година
  Areloch 01f562b9e5 Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right пре 6 година
  AzaezelX 57ee1882fa strip out unused pixspecular to cut down on sources of confusion пре 6 година
  AzaezelX 98a3ff604a nonbreaking 'specularcolor' to 'pbrConfig' var conversion. (TODO: specularMap entries) пре 6 година
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. пре 7 година
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. пре 7 година
  Azaezel 33ebe34440 more gfx shadowvar cleanups пре 7 година
  Areloch edd1e0a270 Removes Direct3D9 functionality. пре 8 година
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. пре 8 година
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 9 година
  LuisAntonRebollo ae3128b28b DeferredBumpFeat order of operations corrections. Clean. пре 10 година
  Azaezel 0325aaf5bb good catch пре 10 година
  Azaezel ea29f5203d DeferredBumpFeat order of operations corrections пре 10 година
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. пре 10 година
  LuisAntonRebollo 1d3f3fdfe4 Fix OpenGL changes formating. пре 11 година
  Azaezel 2e112802e5 DeferredMinnaert feautre was missing samplernames пре 11 година
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. пре 11 година
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes пре 12 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година