JeffR
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92743f6fd8
Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files.
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2 年之前 |
Lukas Aldershaab
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5615cc33d8
Remove CInterface script hooks, superseded by console refactor
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2 年之前 |
Lukas Aldershaab
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89b0c7f73b
Console Refactor
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2 年之前 |
AzaezelX
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25e96b613b
better callback filtering for getMethodSigs
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2 年之前 |
AzaezelX
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7872f01689
since we do in fact allow arbitrary tack on variables to scriptobject derivatives, and thus tamls, reporting theres a non hardcoded variable entry is actively counterproductive to flexibility.
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2 年之前 |
Brian Roberts
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59ed9ee7b6
Merge pull request #982 from Areloch/OnInspectEditorLogic
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2 年之前 |
Areloch
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3991019912
Adds logic and handling for Inspected SimObjects to be able to inject new InspectorGroups and InspectorFields when being inspected for editing.
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2 年之前 |
AzaezelX
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a8e74787b7
new method, getMethodSigs. spits out callback proto-functions
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2 年之前 |
AzaezelX
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1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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2 年之前 |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 年之前 |
Jeff Hutchinson
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1940becb2d
Compilation fixes for C++20
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2 年之前 |
JeffR
|
a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
|
3 年之前 |
JeffR
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696c2e2eec
Add sanity check for default value results checking when filtering out default values
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3 年之前 |
JeffR
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b4e346aa3f
Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior
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3 年之前 |
JeffR
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630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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3 年之前 |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 年之前 |
Jeff Hutchinson
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35b33f1864
various fixes and memory corruption bug.
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4 年之前 |
Jeff Hutchinson
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27a4868b6e
Fix buffer corruption.
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4 年之前 |
Jeff Hutchinson
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 年之前 |
AzaezelX
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313466f57c
new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect
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4 年之前 |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
Jeff Hutchinson
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f776e73b04
cleanup
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4 年之前 |
Jeff Hutchinson
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02447f0996
compile fixes.
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4 年之前 |
Jeff Hutchinson
|
50df52ecfc
more console refactor.
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4 年之前 |
Lukas Joergensen
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fe09d6e125
ModuleSystem: Lookup CInterface methods when calling module create func
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6 年之前 |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
5 年之前 |
Areloch
|
2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 年之前 |
AzaezelX
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2c1508c169
uninitialized variables-console
|
5 年之前 |
AzaezelX
|
bf50af7954
show/hide children automagically for simgroups via inspector
|
5 年之前 |
Areloch
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701ae6034d
Update simObject.cpp
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6 年之前 |