提交歷史

作者 SHA1 備註 提交日期
  JeffR 92743f6fd8 Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files. 2 年之前
  Lukas Aldershaab 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 年之前
  Lukas Aldershaab 89b0c7f73b Console Refactor 2 年之前
  AzaezelX 25e96b613b better callback filtering for getMethodSigs 2 年之前
  AzaezelX 7872f01689 since we do in fact allow arbitrary tack on variables to scriptobject derivatives, and thus tamls, reporting theres a non hardcoded variable entry is actively counterproductive to flexibility. 2 年之前
  Brian Roberts 59ed9ee7b6 Merge pull request #982 from Areloch/OnInspectEditorLogic 2 年之前
  Areloch 3991019912 Adds logic and handling for Inspected SimObjects to be able to inject new InspectorGroups and InspectorFields when being inspected for editing. 2 年之前
  AzaezelX a8e74787b7 new method, getMethodSigs. spits out callback proto-functions 2 年之前
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values 2 年之前
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年之前
  Jeff Hutchinson 1940becb2d Compilation fixes for C++20 2 年之前
  JeffR a0f8b29da7 Improves logical checks for the default value so it's more sane and stable 3 年之前
  JeffR 696c2e2eec Add sanity check for default value results checking when filtering out default values 3 年之前
  JeffR b4e346aa3f Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior 3 年之前
  JeffR 630285def6 Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file 3 年之前
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 年之前
  Jeff Hutchinson 35b33f1864 various fixes and memory corruption bug. 4 年之前
  Jeff Hutchinson 27a4868b6e Fix buffer corruption. 4 年之前
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 年之前
  AzaezelX 313466f57c new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Jeff Hutchinson f776e73b04 cleanup 4 年之前
  Jeff Hutchinson 02447f0996 compile fixes. 4 年之前
  Jeff Hutchinson 50df52ecfc more console refactor. 4 年之前
  Lukas Joergensen fe09d6e125 ModuleSystem: Lookup CInterface methods when calling module create func 6 年之前
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
  Areloch 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 年之前
  AzaezelX 2c1508c169 uninitialized variables-console 5 年之前
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector 5 年之前
  Areloch 701ae6034d Update simObject.cpp 6 年之前