Commit Verlauf

Autor SHA1 Nachricht Datum
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes vor 11 Jahren
  Daniel Buckmaster 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency vor 11 Jahren
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. vor 11 Jahren
  Azaezel 8d90558279 removes non-functional shield and invincibility functionality. vor 11 Jahren
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency vor 11 Jahren
  Thomas Fischer 502e346eb6 visual studio 2012 Level 4 warning fixes vor 11 Jahren
  Andy Maloney 0db6e1bc57 Fix potential crashes vor 12 Jahren
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. vor 12 Jahren
  Daniel Buckmaster ce73a6b11a Exposed blowUp method to console. vor 12 Jahren
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF vor 12 Jahren
  Thomas Fischer aece85f02a added missing initialization and set pointer to NULL after deletion vor 12 Jahren
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes vor 12 Jahren
  thecelloman b4ea1123dc Remove Interior Object format (DIF) vor 12 Jahren
  thecelloman 7e5ddf4ca2 Resolve issue #163 vor 12 Jahren
  DavidWyand-GG 47787900a4 Change ShapeBase to only test if available meshes vor 12 Jahren
  thecelloman 99e8bcb817 Add getMaxDamage() method. This will be needed for the forthcoming HealthTextHud GuiControl. vor 13 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren