Історія комітів

Автор SHA1 Опис Дата
  AzaezelX 0c7811bd1a shift pbrconfig to ORM 5 роки тому
  Areloch 6ade6f08ce Updated Assimp 5 роки тому
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 5 роки тому
  Areloch 27ee09e491 Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0 5 роки тому
  Areloch ac77315e29 Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0 5 роки тому
  AzaezelX bd21a207ef largely based on work by @rextimmy: add premultiplied alpha 5 роки тому
  Areloch 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 6 роки тому
  Areloch 62fabf6894 From @rextimmy was missing the stateblock handling for the Transparency mode Sub 6 роки тому
  AzaezelX d034895e8f shifts glowmap out of the composite and to it's own texture, as well as featureset. (GL port pending design finalization) 6 роки тому
  AzaezelX 8fac88dadc more misc cleanup, including cutting down on sampling the pbrconfigmap by filling that out first, and drawing the smooth and metal vars from it, and filling out an ao var in case folks wanna use that later, as well as a bit more doubled up functionality prune-down. still tracing why forward lit seems to have lost the map config feature 6 роки тому
  AzaezelX bfccfca0ce more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though... 6 роки тому
  AzaezelX 65cbf49c4a backend specularMap to PBRConfigMap alts. 6 роки тому
  Areloch 17cec11b97 Added refactor of Editor Settings window 6 роки тому
  Areloch ae857faae2 Adds test shapes of Kork and SpaceOrc 6 роки тому
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 роки тому
  Areloch bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 роки тому
  Marc Chapman ef437835d7 Profile change for specular files 7 роки тому
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 7 роки тому
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 роки тому
  Areloch 2d934032ea Adds a check so if we're trying to hit a named target, it doesn't spam the console with errors about not finding the diffuse texture. 9 роки тому
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 роки тому
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 роки тому
  LuisAntonRebollo f101fbe820 Remove unnecesary code for handle OpenGL. 11 роки тому
  LuisAntonRebollo ba36617aec Add RenderPassData::mSamplerNames for OpenGL code. Not used on DX9. 11 роки тому
  Thomas Fischer 688e54cb43 fixed pointer problems and guard in material files 12 роки тому
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths 12 роки тому
  DavidWyand-GG 2824bcf649 Remove hard coded paths pass 1 12 роки тому
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 роки тому