AzaezelX
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0c7811bd1a
shift pbrconfig to ORM
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5 年之前 |
AzaezelX
|
22b0785c73
augment imageasset with initMapSlot and bindMap class insert macros (and array variants) to make the conversion process for folks shifting from 3.x to 4.x cleaner, as well as autocreation of getter/setter methods andadditoinal acessor macros for consistency
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5 年之前 |
Areloch
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4ce558f042
Reworks the terrain loader code to work with the assets.
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5 年之前 |
Areloch
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796a95b8a5
Adds isSRGB and invertSmoothness checkboxes to terrain material editor
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6 年之前 |
Areloch
|
22249bf4d4
WIP of updating terrain editor to work with assets
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6 年之前 |
Areloch
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b19a4b22c8
Implementation of reflection and skylight probes.
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7 年之前 |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
LuisAntonRebollo
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7962eef7dd
Revert - Merge pull request #962 Fix OpenGL new terrain blend
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11 年之前 |
Anis A. Hireche
|
a954daa43f
terrain_blending_opengl_port_from_lukas_code
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11 年之前 |
xoltan
|
add2f8cb47
Terrain Macro Texture
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12 年之前 |
DavidWyand-GG
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2824bcf649
Remove hard coded paths pass 1
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12 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |