Commit History

Author SHA1 Message Date
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape 6 years ago
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
  Azaezel 1c62080f7f cleaned up member::radius 7 years ago
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 years ago
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 years ago
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes 7 years ago
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 years ago
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 11 years ago
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 years ago
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 11 years ago
  bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) 11 years ago
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths 12 years ago
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago