Histórico de Commits

Autor SHA1 Mensagem Data
  Marc Chapman 9d547537fd canvas -- Added a way for a child control to handle an event but still have GuiCanvas::processInputEvent() return false, therefore allowing the event to also be handled by the ActionMap. (see DemoGame::processInputEvent()) . Also added methods for clearing "down" status of mouse buttons in cases where ActionMap grabs the mouse for dragging and masks the up events from GuiCanvas. há 8 anos atrás
  James Urquhart 734688ff7e Implement basic keyboard & mouse support for openvr overlays há 9 anos atrás
  Anis 6f47cb7dfa Update guiControl.h há 9 anos atrás
  Azaezel 138d34e31c renames for clarity: relativeToYL changed to aspectLeft ect. also by request, vertsizing options for down the line when mobile is supported.. há 10 anos atrás
  Azaezel 6b0c6ae8ac adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides há 10 anos atrás
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor há 11 anos atrás
  DavidWyand-GG 539efcb1e1 Input event changes há 12 anos atrás
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. há 13 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás